The Stack

1 minute read Published: 2026-03-24

For the technically-minded and curious:

Platform targets

The stack is fully-intended for multi-platform, bare-metal support on Linux, MacOS and Windows.

Language & Libraries

Rust is proving to be incredibly awesome for game development.

The stack couldn't be simpler:

Rendering Pipeline

Custom HDR rendering pipeline. PBR materials, CSM, SSAO, MSAA, FXAA...

Terrain

Procedural terrain generation for deterministic planets.

Simulation / Physics

Custom 3D deterministic rigid-body engine, 50Hz fixed timestep, semi-implicit Euler integration

Architecture

Client/server, with horizontally scalable sim server.


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